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Oriental Bandits

  • Sword Clasher

    • Defensive unit
    • 100
    • 75-150
    • 80%
    • Normal
    • 27
    • Splash damage
  • Sword Wielder

    • Defensive unit
    • 300
    • 25-50
    • 80%
    • Normal
    • 35
    • Splash damage
  • Sword Master

    • Defensive unit
    • 500
    • 25-50
    • 80%
    • Normal
    • 55
    • Splash damage
  • Horseman

    • Swift unit
    • 50
    • 50-100
    • 80%
    • First strike
    • 22
    • Splash damage
  • Dune Marksman

    • Offensive unit
    • 30
    • 100-200
    • 80%
    • Normal
    • 26
    • Splash damage
  • Desert Marksman

    • Offensive unit
    • 80
    • 50-100
    • 80%
    • Normal
    • 15
    • Splash damage
    • Flanking
  • Mounted Bowman

    • Swift unit
    • 70
    • 35-70
    • 80%
    • First strike
    • 23
    • Splash damage
    • Flanking
  • Stone Cannon

    • Heavy unit
    • 100
    • 150-300
    • 80%
    • Last strike
    • 36
    • Splash damage
  • Shrewd Thief

    • Boss unit
    • 1000
    • 250-500
    • 80%
    • Normal
    • 52
    • Splash damage
  • Smart Thief

    • Boss unit
    • 5000
    • 500-1000
    • 80%
    • Normal
    • 200
    • Splash damage
  • Mysterious Thief

    • Boss unit
    • 20000
    • 1000-2000
    • 80%
    • Normal
    • 740
    • Splash damage
  • Treacherous Thief

    • Boss unit
    • 50000
    • 250-500
    • 80%
    • Normal
    • 1700
    • Splash damage
  • Snooty Thief

    • Boss unit
    • 150000
    • 500-1000
    • 80%
    • Normal
    • 5000
    • Splash damage
  • Grayed Thief

    • Boss unit
    • 500
    • 375-750
    • 80%
    • Normal
    • 54
    • Splash damage
    • Flanking
  • Sneaking Thief

    • Boss unit
    • 1000
    • 250-500
    • 80%
    • First strike
    • 62
    • Splash damage
  • Scarred Thief

    • Boss unit
    • 500
    • 150-300
    • 80%
    • First strike
    • 39
    • Splash damage
    • Flanking
  • Greedy Thief

    • Boss unit
    • 10000
    • 2500-5000
    • 80%
    • Last strike
    • 470
    • Splash damage
    • Flanking
  • Silly Thief

    • Boss unit
    • 50000
    • 2000-4000
    • 80%
    • Last strike
    • 1800
    • Splash damage
  • Bandit Lord

    • Boss unit
    • 30000
    • 3500-7000
    • 90%
    • Normal
    • 1400
    • Flanking
    • Splash damage

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