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Cultists

  • Spawn of Hell

    • Boss unit
    • 35000
    • 700-800
    • 75%
    • First strike
    • 500
    • Flanking
    • Splash damage
  • Cultist

    • Defensive unit
    • 40
    • 15-30
    • 80%
    • Normal
    • 3
  • Witch of the Swamp

    • Boss unit
    • 13000
    • 400-600
    • 75%
    • First strike
    • 250
    • Splash damage
  • Shadowsneaker

    • Swift unit
    • 5
    • 0-5
    • 60%
    • First strike
    • 6
    • Flanking
  • Fanatic

    • Offensive unit
    • 20
    • 30-60
    • 90%
    • Normal
    • 6
  • Dark Priest

    • Offensive unit
    • 20
    • 40-80
    • 100%
    • Normal
    • 8
  • Firedancer

    • Offensive unit
    • 30
    • 60-120
    • 100%
    • Normal
    • 14
  • Dancing Dervish

    • Heavy unit
    • 90
    • 60-120
    • 90%
    • Last strike
    • 20
    • Splash damage
  • Dark High Priest

    • Boss unit
    • 15000
    • 800-1000
    • 75%
    • Last strike
    • 350
    • Splash damage
  • Preacher of Flames

    • Boss unit
    • 11000
    • 500-700
    • 75%
    • Last strike
    • 250
    • Flanking
    • Splash damage

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