TSO Wiki.eu

Cultists

  • Spawn of Hell

    • Boss unit
    • Hit points 35000
    • Attack damage 700-800
    • Accuracy 75%
    • Initiative First strike
    • Experience Points 500
    • Flanking
    • Splash damage
  • Cultist

    • Defensive unit
    • Hit points 40
    • Attack damage 15-30
    • Accuracy 80%
    • Initiative Normal
    • Experience Points 3
  • Witch of the Swamp

    • Boss unit
    • Hit points 13000
    • Attack damage 400-600
    • Accuracy 75%
    • Initiative First strike
    • Experience Points 250
    • Splash damage
  • Shadowsneaker

    • Swift unit
    • Hit points 5
    • Attack damage 0-5
    • Accuracy 60%
    • Initiative First strike
    • Experience Points 6
    • Flanking
  • Fanatic

    • Offensive unit
    • Hit points 20
    • Attack damage 30-60
    • Accuracy 90%
    • Initiative Normal
    • Experience Points 6
  • Dark Priest

    • Offensive unit
    • Hit points 20
    • Attack damage 40-80
    • Accuracy 100%
    • Initiative Normal
    • Experience Points 8
  • Firedancer

    • Offensive unit
    • Hit points 30
    • Attack damage 60-120
    • Accuracy 100%
    • Initiative Normal
    • Experience Points 14
  • Dancing Dervish

    • Heavy unit
    • Hit points 90
    • Attack damage 60-120
    • Accuracy 90%
    • Initiative Last strike
    • Experience Points 20
    • Splash damage
  • Dark High Priest

    • Boss unit
    • Hit points 15000
    • Attack damage 800-1000
    • Accuracy 75%
    • Initiative Last strike
    • Experience Points 350
    • Splash damage
  • Preacher of Flames

    • Boss unit
    • Hit points 11000
    • Attack damage 500-700
    • Accuracy 75%
    • Initiative Last strike
    • Experience Points 250
    • Flanking
    • Splash damage

Settings

Used to automatically display the content that matches your level in the game.