Bandits
Wild Mary
- Boss unit
- 60000
- 740-800
- 50%
- First strike
- 430
- Splash damage
Chuck
- Boss unit
- 9000
- 2000-2500
- 50%
- Last strike
- 250
- Splash damage
Metal Tooth
- Boss unit
- 11000
- 250-500
- 50%
- Last strike
- 160
- Splash damage
Scavenger
- Defensive unit
- 40
- 15-30
- 60%
- Normal
- 4
Thug
- Defensive unit
- 60
- 20-40
- 60%
- Normal
- 3
Guard Dog
- Swift unit
- 5
- 5-10
- 60%
- First strike
- 4
- Flanking
Roughneck
- Defensive unit
- 90
- 20-40
- 60%
- Normal
- 6
Stone Thrower
- Offensive unit
- 10
- 20-40
- 60%
- Normal
- 3
Ranger
- Offensive unit
- 10
- 30-60
- 60%
- Normal
- 4
Blonde Bowman
- Offensive unit
- 70
- 100-150
- 80%
- Normal
- 25
- Splash damage
Defensive Miner
- Defensive unit
- 150
- 75-100
- 80%
- Normal
- 20
- Splash damage
Golden Guard
- Heavy unit
- 280
- 150-220
- 85%
- Last strike
- 55
- Splash damage
Reckless Rider
- Swift unit
- 60
- 130-200
- 80%
- First strike
- 45
Firm Defender
- Defensive unit
- 200
- 90-130
- 80%
- Normal
- 30
- Splash damage
Skunk
- Boss unit
- 5000
- 1-100
- 50%
- Last strike
- 200
- Splash damage
One-Eyed Bert
- Boss unit
- 6000
- 300-500
- 50%
- Last strike
- 100
- Splash damage
Slick Bandit Boss
- Boss unit
- 6000
- 2200-3000
- 40%
- First strike
- 700
- Splash damage
- Flanking