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Bandits

  • Wild Mary

    • Boss unit
    • Hit points 60000
    • Attack damage 740-800
    • Accuracy 50%
    • Initiative First strike
    • Experience Points 430
    • Splash damage
  • Chuck

    • Boss unit
    • Hit points 9000
    • Attack damage 2000-2500
    • Accuracy 50%
    • Initiative Last strike
    • Experience Points 250
    • Splash damage
  • Metal Tooth

    • Boss unit
    • Hit points 11000
    • Attack damage 250-500
    • Accuracy 50%
    • Initiative Last strike
    • Experience Points 160
    • Splash damage
  • Scavenger

    • Defensive unit
    • Hit points 40
    • Attack damage 15-30
    • Accuracy 60%
    • Initiative Normal
    • Experience Points 4
  • Thug

    • Defensive unit
    • Hit points 60
    • Attack damage 20-40
    • Accuracy 60%
    • Initiative Normal
    • Experience Points 3
  • Guard Dog

    • Swift unit
    • Hit points 5
    • Attack damage 5-10
    • Accuracy 60%
    • Initiative First strike
    • Experience Points 4
    • Flanking
  • Roughneck

    • Defensive unit
    • Hit points 90
    • Attack damage 20-40
    • Accuracy 60%
    • Initiative Normal
    • Experience Points 6
  • Stone Thrower

    • Offensive unit
    • Hit points 10
    • Attack damage 20-40
    • Accuracy 60%
    • Initiative Normal
    • Experience Points 3
  • Ranger

    • Offensive unit
    • Hit points 10
    • Attack damage 30-60
    • Accuracy 60%
    • Initiative Normal
    • Experience Points 4
  • Blonde Bowman

    • Offensive unit
    • Hit points 70
    • Attack damage 100-150
    • Accuracy 80%
    • Initiative Normal
    • Experience Points 25
    • Splash damage
  • Defensive Miner

    • Defensive unit
    • Hit points 150
    • Attack damage 75-100
    • Accuracy 80%
    • Initiative Normal
    • Experience Points 20
    • Splash damage
  • Golden Guard

    • Heavy unit
    • Hit points 280
    • Attack damage 150-220
    • Accuracy 85%
    • Initiative Last strike
    • Experience Points 55
    • Splash damage
  • Reckless Rider

    • Swift unit
    • Hit points 60
    • Attack damage 130-200
    • Accuracy 80%
    • Initiative First strike
    • Experience Points 45
  • Firm Defender

    • Defensive unit
    • Hit points 200
    • Attack damage 90-130
    • Accuracy 80%
    • Initiative Normal
    • Experience Points 30
    • Splash damage
  • Skunk

    • Boss unit
    • Hit points 5000
    • Attack damage 1-100
    • Accuracy 50%
    • Initiative Last strike
    • Experience Points 200
    • Splash damage
  • One-Eyed Bert

    • Boss unit
    • Hit points 6000
    • Attack damage 300-500
    • Accuracy 50%
    • Initiative Last strike
    • Experience Points 100
    • Splash damage
  • Slick Bandit Boss

    • Boss unit
    • Hit points 6000
    • Attack damage 2200-3000
    • Accuracy 40%
    • Initiative First strike
    • Experience Points 700
    • Splash damage
    • Flanking

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