General Skills
Allocate up to 21 books per General.
Tier 1
Jog
- Requires:
- level 19+
- Unlock with:
- Manuscripts
1/3
Adds 33% to the general's movement speed when returning to or transferring the garrison.
2/3
Adds 66% to the general's movement speed when returning to or transferring the garrison.
3/3
Adds 100% to the general's movement speed when returning to or transferring the garrison.
First Aid
- Requires:
- level 19+
- Unlock with:
- Manuscripts
1/3
Recovers 3% of lost units after every battle.
2/3
Recovers 6% of lost units after every battle.
3/3
Recovers 9% of lost units after every battle.
Juggernaut
- Requires:
- level 19+
- Unlock with:
- Manuscripts
1/3
Increases the general's attack damage by 20, and gives his/her attacks a 33% chance of dealing splash damage.
2/3
Increases the general's attack damage by 40, and gives his/her attacks a 66% chance of dealing splash damage.
3/3
Increases the general's attack damage by 60, and gives his/her attacks a 100% chance of dealing splash damage.
Rapid Fire
- Requires:
- level 19+
- Unlock with:
- Manuscripts
1/3
Increases maximum attack damage of your bowmen by 5.
2/3
Increases maximum attack damage of your bowmen by 10.
3/3
Increases maximum attack damage of your bowmen by 15.
Tier 2
Navigation Crash Course
- Requires:
- level 26+
- Requires:
- 5 books in lower tiers
- Unlock with:
- Tomes
1/3
Reduces the general's travel time by 15%.
2/3
Reduces the general's travel time by 30%.
3/3
Reduces the general's travel time by 45%.
Hostile Takeover
- Requires:
- level 26+
- Requires:
- 5 books in lower tiers
- Unlock with:
- Tomes
1/3
When this army wins a battle, gain 1 recruit mercenary per 600 experience worth of enemies defeated.
2/3
When this army wins a battle, gain 1 recruit mercenary per 300 experience worth of enemies defeated.
3/3
When this army wins a battle, gain 1 recruit mercenary per 200 experience worth of enemies defeated.
Overrun
- Requires:
- level 26+
- Requires:
- 5 books in lower tiers
- Unlock with:
- Tomes
1/3
Decreases HP of enemy bosses by 8%.
2/3
Decreases HP of enemy bosses by 16%.
3/3
Decreases HP of enemy bosses by 25%.
Sniper Training
- Requires:
- level 26+
- Requires:
- 5 books in lower tiers
- Unlock with:
- Tomes
1/3
Increases your longbowmen's and regular marksmen's minimum attack damage by 45%, and the maximum by 5%.
2/3
Increases your longbowmen's and regular marksmen's minimum attack damage by 85%, and the maximum by 10%.
3/3
Increases your longbowmen's and regular marksmen's minimum attack damage by 130%, and the maximum by 15%.
Tier 3
Just a Flesh Wound
- Requires:
- level 33+
- Requires:
- 10 books in lower tiers
- Unlock with:
- Tomes
1/3
Reduces the general's recovery time by 15%.
2/3
Reduces the general's recovery time by 30%.
3/3
Reduces the general's recovery time by 45%.
Fast Learner
- Requires:
- level 33+
- Requires:
- 10 books in lower tiers
- Unlock with:
- Tomes
1/3
Increases experience gained from enemy units defeated by this army by 10%.
2/3
Increases experience gained from enemy units defeated by this army by 20%.
3/3
Increases experience gained from enemy units defeated by this army by 30%.
Battle Frenzy
- Requires:
- level 33+
- Requires:
- 10 books in lower tiers
- Unlock with:
- Tomes
1/3
Increases attack damage of this army by 10% after every combat round.
2/3
Increases attack damage of this army by 20% after every combat round.
3/3
Increases attack damage of this army by 30% after every combat round.
Unstoppable Charge
- Requires:
- level 33+
- Requires:
- 10 books in lower tiers
- Unlock with:
- Tomes
1/3
Increases maximum attack damage of your swift units by 1, and gives their attacks a 33% chance of dealing splash damage.
2/3
Increases maximum attack damage of your swift units by 2, and gives their attacks a 66% chance of dealing splash damage.
3/3
Increases maximum attack damage of your swift units by 3, and gives their attacks a 100% chance of dealing splash damage.
Tier 4
Confident Leader
- Requires:
- level 41+
- Requires:
- 15 books in lower tiers
- Unlock with:
- Codices
1/3
Reduces the length of combat rounds by 15%.
2/3
Reduces the length of combat rounds by 30%.
3/3
Reduces the length of combat rounds by 45%.
Garrison Annex
- Requires:
- level 41+
- Requires:
- 15 books in lower tiers
- Unlock with:
- Codices
1/3
Increases unit capacity by 5.
2/3
Increases unit capacity by 10.
3/3
Increases unit capacity by 15.
Weekly Maintenance
- Requires:
- level 41+
- Requires:
- 15 books in lower tiers
- Unlock with:
- Codices
1/3
Increases attack damage of your heavy units by 10.
2/3
Increases attack damage of your heavy units by 20.
3/3
Increases attack damage of your heavy units by 30.
Cleave
- Requires:
- level 41+
- Requires:
- 15 books in lower tiers
- Unlock with:
- Codices
1/3
Increases the attack damage of your elite soldiers by 4, and gives their attacks a 33% chance of dealing splash damage.
2/3
Increases the attack damage of your elite soldiers by 8, and gives their attacks a 66% chance of dealing splash damage.
3/3
Increases the attack damage of your elite soldiers by 12, and gives their attacks a 100% chance of dealing splash damage.
Tier 5
1-Up
- Requires:
- level 45+
- Requires:
- 20 books in lower tiers
- Unlock with:
- Codices
1/1
The general recovers instantly after his/her first defeat in every adventure.
Bounty Hunter
- Requires:
- level 45+
- Requires:
- 20 books in lower tiers
- Unlock with:
- Codices
1/1
After completing an adventure, gain 1 star coin per 1000 experience worth of enemies defeated by this army.
Master Planner
- Requires:
- level 45+
- Requires:
- 20 books in lower tiers
- Unlock with:
- Codices
1/1
Adds 10% to this army's accuracy.
Lightning Slash
- Requires:
- level 45+
- Requires:
- 20 books in lower tiers
- Unlock with:
- Codices
1/1
The general attacks twice per round. The second attack's initiative is "Last Strike".