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Younger Gemini General

Defensive units: +10% accuracy, Flanking

Unit capacity
Unit capacity 140
Travel time
Travel time 15 minutes
Hit points
Hit points 2000
Attack damage
Attack damage 4500-5000
Accuracy
Accuracy 90%
Combat round duration
Combat round duration 10 seconds
Initiative
Initiative Normal
Skill
Flanking Flanking
Skill
Splash damage Splash damage
Recovery time
Recovery time 2 hours

Skill Suggestion

  • Wave Build

    • Lightning Slash 0/1
    • Master Planner 0/1
    • Bounty Hunter 0/1
    • 1-Up 1/1
    • Cleave 0/3
    • Weekly Maintenance 0/3
    • Garrison Annex 3/3
    • Confident Leader 2/3
    • Unstoppable Charge 0/3
    • Battle Frenzy 0/3
    • Fast Learner 3/3
    • Just a Flesh Wound 0/3
    • Sniper Training 0/3
    • Overrun 0/3
    • Hostile Takeover 3/3
    • Navigation Crash Course 3/3
    • Rapid Fire 0/3
    • Juggernaut 0/3
    • First Aid 3/3
    • Jog 3/3

Sources

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