Master of Defence
This hardy general has trained for decades. He can survive quite the beating, and is well suited to performing advanced maneuvers.
- Unit capacity
- 200
- Travel time
- 15 minutes
- Hit points
- 5000
- Attack damage
- 25-50
- Accuracy
- 80%
- Combat round duration
- 10 seconds
- Initiative
- Normal
- Skill
- Flanking
- Skill
- Splash damage
- Recovery time
- 2 hours
Skill Suggestion
Block/Lock Build
- 0/1
- 0/1
- 0/1
- 1/1
- 0/3
- 0/3
- 3/3
- 0/3
- 0/3
- 0/3
- 2/3
- 3/3
- 0/3
- 0/3
- 0/3
- 3/3
- 3/3
- 0/3
- 3/3
- 3/3