Generals
-
General
- 200
- 30 minutes
- 1
- 120-120
- 80%
- 20 seconds
- Normal
- 4 hours
-
Battle Hardened General
- 200
- 15 minutes
- 1
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
General Bighelmet
- 200
- 15 minutes
- 1
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
Grim Reaper General
- 200
- 15 minutes
- 1
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
General Mary Christmas
+100% experience points from enemy units defeated by this army
- 200
- 15 minutes
- 100
- 125-250
- 80%
- 10 seconds
- Normal
- 2 hours
-
General Log
- 220
- 15 minutes
- 1
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
Veteran
- 250
- 15 minutes
- 1
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
Major General
- 270
- 15 minutes
- 1
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
Master of Defence
- 200
- 15 minutes
- 5000
- 25-50
- 80%
- 10 seconds
- Normal
- 2 hours
- Flanking
- Splash damage
-
Master of Martial Arts
- 220
- 15 minutes
- 1
- 450-500
- 80%
- 10 seconds
- First strike
- 2 hours
- Splash damage
- Flanking
-
Lord Dracul
- 200
- 15 minutes
- 999
- 111-333
- 77%
- 10 seconds
- First strike
- 2 hours
- Splash damage
-
General Boris
Swift units: +50% damage
Enemy swift units: -50% damage
+50% experience points from enemy units defeated by this army- 180
- 15 minutes
- 100
- 700-1000
- 80%
- 10 seconds
- First strike
- 2 hours
- Flanking
- Splash damage
-
General Sylvana
Swift units: +50% damage
Enemy swift units: -50% damage
+50% experience points from enemy units defeated by this army- 180
- 15 minutes
- 100
- 700-1000
- 80%
- 10 seconds
- First strike
- 2 hours
- Flanking
- Splash damage
-
Older Gemini General
Recovers 20% of lost units after every battle.
- 280
- 15 minutes
- 100
- 125-250
- 80%
- 10 seconds
- First strike
- 1:20 hours
- Flanking
- Splash damage
-
Younger Gemini General
Defensive units: +10% accuracy, Flanking
- 140
- 15 minutes
- 2000
- 4500-5000
- 90%
- 10 seconds
- Normal
- 2 hours
- Flanking
- Splash damage
-
Steadfast General
Swift units: +20% damage, +20% accuracy, Flanking, Splash Damage
- 220
- 15 minutes
- 10000
- 100-200
- 70%
- 10 seconds
- Normal
- 2 hours
- Flanking
- Splash damage
-
Cloaked General
Enemy bosses: -25% hit points, -25% damage
Enemy defense units: -25% hit points- 200
- 10 minutes
- 1000
- 500-5000
- 10%
- 7 seconds
- First strike
- 1:20 hours
- Splash damage
-
General Tremble Beard
+200% experience points from enemy units defeated by this army
1 star coin per 1000 experience points worth of enemy units defeated by this army (does not stack with the skill Bounty Hunter)- 160
- 15 minutes
- 1
- 375-425
- 90%
- 10 seconds
- First strike
- 2 hours
- Flanking
- Splash damage
-
Loner General
Recovers 10% of lost units after every battle.
Offensive units: +50% damage- 230
- 15 minutes
- 500
- 500-2000
- 95%
- 10 seconds
- First strike
- 2 hours
- Splash damage
-
Mad Scientist
Heavy units: +100% damage
- 200
- 15 minutes
- 1
- 300-600
- 60%
- 10 seconds
- Last strike
- 2 hours
- Demolition
- Splash damage
-
Ghost General
Units: +20% hit points
Enemy units: halved accuracy
Recovers 20% of lost units after every battle.
Recovers instantly after her first defeat in every adventure (does not stack with the skill 1-Up).- 215
- 10 minutes
- 2
- 777-999
- 85%
- 7 seconds
- Last strike
- 1 hour
- Flanking
- Splash damage
-
Frosty General
Defensive units: +30% damage, Splash Damage
- 190
- 15 minutes
- 2412
- 2412-2612
- 24%
- 10 seconds
- Normal
- 2 hours
- Splash damage
-
General Loudmouth
Enemy units: -10% damage, cannot use Flanking
- 170
- 15 minutes
- 300
- 800-1100
- 80%
- 10 seconds
- First strike
- 1:20 hours
-
Nutcracker General
Units: +30% hit points
Recovers 20% of lost units after every battle.- 200
- 15 minutes
- 3000
- 500-2000
- 70%
- 10 seconds
- Normal
- 2 hours
- Flanking
-
Miraculous General
Recovers 45% of lost units after every battle.
Recovers instantly after her first defeat in every adventure (does not stack with the skill 1-Up).- 200
- 15 minutes
- 300
- 400-800
- 80%
- 10 seconds
- Last strike
- 2 hours
-
Field Medic General
Recovers 30% of lost units after every battle.
- 200
- 15 minutes
- 100
- 120-120
- 80%
- 10 seconds
- Normal
- 2 hours
-
Champion Vargus
Enemy units: -5% damage, cannot use Flanking
- 180
- 15 minutes
- 200
- 750-1250
- 80%
- 10 seconds
- First strike
- 2 hours
- Splash damage
-
Champion Anslem
Enemy units: 0% accuracy
- 150
- 15 minutes
- 150
- 1000-1500
- 50%
- 10 seconds
- Normal
- 2 hours
- Splash damage
- Flanking
-
Champion Nusala
Offensive units: Splash Damage, Flanking
- 165
- 15 minutes
- 150
- 1000-1500
- 90%
- 10 seconds
- First strike
- 2 hours
- Splash damage
- Flanking
-
Resolute General
Soldiers, Elite Soldiers, Swordsmen: +100% hit points, -30% damage, Splash Damage
Units: +50% damage after every combat round
Enemy offensive and heavy units: -30% damage
Enemy units: cannot use Flanking- 200
- 15 minutes
- 3000
- 400-600
- 85%
- 10 seconds
- Normal
- 2 hours
- Splash damage
-
General Juan
Recovers 20% of lost units after every battle.
+100% experience points from enemy units defeated by this army- 180
- 15 minutes
- 500
- 700-800
- 80%
- 10 seconds
- First strike
- 2 hours
- Flanking
- Splash damage