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Combat Simulator

Last update: 2024-11-11

  • Recruits

    • Defensive unit
    • Experience Points2
    • Hit points40
    • Attack damage15-30
    • Accuracy80%
    • InitiativeNormal
    Recruits
  • Militia

    • Defensive unit
    • Experience Points9
    • Hit points60
    • Attack damage20-40
    • Accuracy80%
    • InitiativeNormal
    Militia
  • Soldiers

    • Defensive unit
    • Experience Points6
    • Hit points90
    • Attack damage20-40
    • Accuracy85%
    • InitiativeNormal
    Soldiers
  • Elite Soldiers

    • Defensive unit
    • Experience Points20
    • Hit points120
    • Attack damage20-40
    • Accuracy90%
    • InitiativeNormal
    Elite Soldiers
  • Cavalry

    • Swift unit
    • Experience Points8
    • Hit points5
    • Attack damage5-10
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    Cavalry
  • Bowmen

    • Offensive unit
    • Experience Points3
    • Hit points10
    • Attack damage20-40
    • Accuracy80%
    • InitiativeNormal
    Bowmen
  • Longbowmen

    • Offensive unit
    • Experience Points8
    • Hit points10
    • Attack damage30-60
    • Accuracy80%
    • InitiativeNormal
    Longbowmen
  • Crossbowmen

    • Offensive unit
    • Experience Points20
    • Hit points10
    • Attack damage45-90
    • Accuracy80%
    • InitiativeNormal
    Crossbowmen
  • Cannoneers

    • Heavy unit
    • Experience Points30
    • Hit points60
    • Attack damage60-120
    • Accuracy90%
    • InitiativeLast strike
    • Demolition
    Cannoneers
  • Swordsmen

    • Defensive unit
    • Experience Points49
    • Hit points150
    • Attack damage40-80
    • Accuracy90%
    • InitiativeNormal
    Swordsmen
  • Mounted Swordsmen

    • Defensive unit
    • Experience Points66
    • Hit points250
    • Attack damage25-50
    • Accuracy90%
    • InitiativeNormal
    Mounted Swordsmen
  • Knights

    • Swift unit
    • Experience Points18
    • Hit points80
    • Attack damage35-70
    • Accuracy90%
    • InitiativeFirst strike
    Knights
  • Marksmen

    • Offensive unit
    • Experience Points21
    • Hit points50
    • Attack damage50-100
    • Accuracy90%
    • InitiativeNormal
    Marksmen
  • Armoured Marksmen

    • Offensive unit
    • Experience Points69
    • Hit points50
    • Attack damage100-200
    • Accuracy90%
    • InitiativeNormal
    • Flanking
    Armoured Marksmen
  • Mounted Marksmen

    • Swift unit
    • Experience Points38
    • Hit points50
    • Attack damage50-100
    • Accuracy90%
    • InitiativeFirst strike
    • Splash damage
    Mounted Marksmen
  • Besiegers

    • Heavy unit
    • Experience Points70
    • Hit points80
    • Attack damage100-200
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    • Demolition
    Besiegers
0/200

Your Generals

Basic Generals

  • Frost Bear Matriarch

    • Boss unit
    • Experience Points60000
    • Hit points600000
    • Attack damage300-600
    • Accuracy85%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Frost Bear Matriarch
  • Ravaging Ox

    • Boss unit
    • Experience Points10000
    • Hit points100000
    • Attack damage600-800
    • Accuracy50%
    • InitiativeFirst strike
    • Splash damage
    Ravaging Ox
  • Gargantuan Lynx

    • Boss unit
    • Experience Points7200
    • Hit points20000
    • Attack damage2500-3500
    • Accuracy50%
    • InitiativeFirst strike
    • Splash damage
    Gargantuan Lynx
  • Wild Mary

    • Boss unit
    • Experience Points430
    • Hit points60000
    • Attack damage740-800
    • Accuracy50%
    • InitiativeFirst strike
    • Splash damage
    Wild Mary
  • Chuck

    • Boss unit
    • Experience Points250
    • Hit points9000
    • Attack damage2000-2500
    • Accuracy50%
    • InitiativeLast strike
    • Splash damage
    Chuck
  • Metal Tooth

    • Boss unit
    • Experience Points160
    • Hit points11000
    • Attack damage250-500
    • Accuracy50%
    • InitiativeLast strike
    • Splash damage
    Metal Tooth
  • Scavenger

    • Defensive unit
    • Experience Points4
    • Hit points40
    • Attack damage15-30
    • Accuracy60%
    • InitiativeNormal
    Scavenger
  • Thug

    • Defensive unit
    • Experience Points3
    • Hit points60
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Thug
  • Guard Dog

    • Swift unit
    • Experience Points4
    • Hit points5
    • Attack damage5-10
    • Accuracy60%
    • InitiativeFirst strike
    • Flanking
    Guard Dog
  • Roughneck

    • Defensive unit
    • Experience Points6
    • Hit points90
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Roughneck
  • Stone Thrower

    • Offensive unit
    • Experience Points3
    • Hit points10
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Stone Thrower
  • Ranger

    • Offensive unit
    • Experience Points4
    • Hit points10
    • Attack damage30-60
    • Accuracy60%
    • InitiativeNormal
    Ranger
  • Caltrop

    • Swift unit
    • Experience Points1
    • Hit points4
    • Attack damage0-20
    • Accuracy33%
    • InitiativeFirst strike
    • Flanking
    Caltrop
  • Deckscrubber

    • Defensive unit
    • Experience Points1
    • Hit points15
    • Attack damage10-15
    • Accuracy50%
    • InitiativeNormal
    Deckscrubber
  • Sabrerattler

    • Defensive unit
    • Experience Points2
    • Hit points30
    • Attack damage10-20
    • Accuracy50%
    • InitiativeNormal
    Sabrerattler
  • Crazy Ship's Cook

    • Boss unit
    • Experience Points200
    • Hit points5000
    • Attack damage200-300
    • Accuracy66%
    • InitiativeFirst strike
    • Splash damage
    Crazy Ship's Cook
  • Knife Thrower

    • Offensive unit
    • Experience Points1
    • Hit points5
    • Attack damage10-20
    • Accuracy50%
    • InitiativeNormal
    Knife Thrower
  • Gunman

    • Offensive unit
    • Experience Points2
    • Hit points5
    • Attack damage20-30
    • Accuracy50%
    • InitiativeNormal
    Gunman
  • Petty Officer Second class

    • Defensive unit
    • Experience Points6
    • Hit points60
    • Attack damage40-60
    • Accuracy70%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Petty Officer Second class
  • Recruit Deserter

    • Defensive unit
    • Experience Points2
    • Hit points40
    • Attack damage15-30
    • Accuracy60%
    • InitiativeNormal
    Recruit Deserter
  • Militia Deserter

    • Defensive unit
    • Experience Points4
    • Hit points60
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Militia Deserter
  • Cavalry Deserter

    • Swift unit
    • Experience Points4
    • Hit points5
    • Attack damage5-10
    • Accuracy60%
    • InitiativeFirst strike
    • Flanking
    Cavalry Deserter
  • Soldier Deserter

    • Defensive unit
    • Experience Points6
    • Hit points90
    • Attack damage20-40
    • Accuracy65%
    • InitiativeNormal
    Soldier Deserter
  • Elite Soldier Deserter

    • Defensive unit
    • Experience Points8
    • Hit points120
    • Attack damage20-40
    • Accuracy70%
    • InitiativeNormal
    Elite Soldier Deserter
  • Bowman Deserter

    • Offensive unit
    • Experience Points3
    • Hit points10
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Bowman Deserter
  • Longbowman Deserter

    • Offensive unit
    • Experience Points5
    • Hit points10
    • Attack damage30-60
    • Accuracy60%
    • InitiativeNormal
    Longbowman Deserter
  • Crossbowman Deserter

    • Offensive unit
    • Experience Points7
    • Hit points10
    • Attack damage45-90
    • Accuracy60%
    • InitiativeNormal
    Crossbowman Deserter
  • Cannoneer Deserter

    • Heavy unit
    • Experience Points15
    • Hit points60
    • Attack damage60-120
    • Accuracy70%
    • InitiativeLast strike
    Cannoneer Deserter
  • Spawn of Hell

    • Boss unit
    • Experience Points500
    • Hit points35000
    • Attack damage700-800
    • Accuracy75%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Spawn of Hell
  • Cultist

    • Defensive unit
    • Experience Points3
    • Hit points40
    • Attack damage15-30
    • Accuracy80%
    • InitiativeNormal
    Cultist
  • Witch of the Swamp

    • Boss unit
    • Experience Points250
    • Hit points13000
    • Attack damage400-600
    • Accuracy75%
    • InitiativeFirst strike
    • Splash damage
    Witch of the Swamp
  • Shadowsneaker

    • Swift unit
    • Experience Points6
    • Hit points5
    • Attack damage0-5
    • Accuracy60%
    • InitiativeFirst strike
    • Flanking
    Shadowsneaker
  • Fanatic

    • Offensive unit
    • Experience Points6
    • Hit points20
    • Attack damage30-60
    • Accuracy90%
    • InitiativeNormal
    Fanatic
  • Dark Priest

    • Offensive unit
    • Experience Points8
    • Hit points20
    • Attack damage40-80
    • Accuracy100%
    • InitiativeNormal
    Dark Priest
  • Firedancer

    • Offensive unit
    • Experience Points14
    • Hit points30
    • Attack damage60-120
    • Accuracy100%
    • InitiativeNormal
    Firedancer
  • Dancing Dervish

    • Heavy unit
    • Experience Points20
    • Hit points90
    • Attack damage60-120
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Dancing Dervish
  • Nomad

    • Defensive unit
    • Experience Points2
    • Hit points30
    • Attack damage10-20
    • Accuracy60%
    • InitiativeNormal
    Nomad
  • Lance Rider

    • Swift unit
    • Experience Points4
    • Hit points20
    • Attack damage5-20
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    Lance Rider
  • Riding Bowman

    • Swift unit
    • Experience Points6
    • Hit points20
    • Attack damage30-40
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    Riding Bowman
  • Riding Amazonian Guard

    • Swift unit
    • Experience Points8
    • Hit points20
    • Attack damage40-60
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    Riding Amazonian Guard
  • Cataphract

    • Swift unit
    • Experience Points12
    • Hit points20
    • Attack damage90-90
    • Accuracy100%
    • InitiativeFirst strike
    • Flanking
    Cataphract
  • Uproarious Bull

    • Boss unit
    • Experience Points50
    • Hit points2000
    • Attack damage120-120
    • Accuracy100%
    • InitiativeFirst strike
    Uproarious Bull
  • Composite Bowman

    • Offensive unit
    • Experience Points2
    • Hit points20
    • Attack damage20-40
    • Accuracy80%
    • InitiativeLast strike
    Composite Bowman
  • Jomsviking

    • Heavy unit
    • Experience Points14
    • Hit points140
    • Attack damage60-80
    • Accuracy95%
    • InitiativeLast strike
    Jomsviking
  • Housecarl

    • Heavy unit
    • Experience Points10
    • Hit points140
    • Attack damage40-50
    • Accuracy90%
    • InitiativeLast strike
    Housecarl
  • Karl

    • Heavy unit
    • Experience Points6
    • Hit points80
    • Attack damage40-50
    • Accuracy90%
    • InitiativeLast strike
    Karl
  • Thrall

    • Heavy unit
    • Experience Points3
    • Hit points60
    • Attack damage20-25
    • Accuracy85%
    • InitiativeLast strike
    Thrall
  • Valkyrie

    • Offensive unit
    • Experience Points3
    • Hit points10
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Valkyrie
  • Berserk

    • Heavy unit
    • Experience Points20
    • Hit points90
    • Attack damage20-40
    • Accuracy70%
    • InitiativeLast strike
    • Splash damage
    Berserk
  • Grey Wolf

    • Swift unit
    • Experience Points1
    • Hit points10
    • Attack damage2-3
    • Accuracy80%
    • InitiativeFirst strike
    Grey Wolf
  • Tribesman

    • Defensive unit
    • Experience Points1
    • Hit points40
    • Attack damage15-30
    • Accuracy80%
    • InitiativeNormal
    Tribesman
  • Shaman

    • Swift unit
    • Experience Points1
    • Hit points5
    • Attack damage0-5
    • Accuracy60%
    • InitiativeFirst strike
    • Flanking
    Shaman
  • Jaguar Warrior

    • Heavy unit
    • Experience Points2
    • Hit points90
    • Attack damage60-120
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Jaguar Warrior
  • Boar

    • Defensive unit
    • Experience Points12
    • Hit points100
    • Attack damage30-60
    • Accuracy85%
    • InitiativeNormal
    Boar
  • Bear

    • Defensive unit
    • Experience Points18
    • Hit points140
    • Attack damage70-90
    • Accuracy95%
    • InitiativeNormal
    • Splash damage
    Bear
  • Wolf

    • Offensive unit
    • Experience Points10
    • Hit points40
    • Attack damage60-100
    • Accuracy85%
    • InitiativeNormal
    Wolf
  • Wolf Packleader

    • Offensive unit
    • Experience Points15
    • Hit points60
    • Attack damage80-120
    • Accuracy95%
    • InitiativeNormal
    • Splash damage
    Wolf Packleader
  • Fox

    • Swift unit
    • Experience Points12
    • Hit points30
    • Attack damage10-40
    • Accuracy95%
    • InitiativeFirst strike
    • Flanking
    Fox
  • Giant

    • Heavy unit
    • Experience Points26
    • Hit points160
    • Attack damage60-90
    • Accuracy95%
    • InitiativeLast strike
    • Splash damage
    Giant
  • Royal Recruit

    • Defensive unit
    • Experience Points14
    • Hit points120
    • Attack damage30-60
    • Accuracy85%
    • InitiativeNormal
    Royal Recruit
  • Royal Militia

    • Defensive unit
    • Experience Points17
    • Hit points160
    • Attack damage70-90
    • Accuracy95%
    • InitiativeNormal
    • Splash damage
    Royal Militia
  • Royal Elite Soldier

    • Defensive unit
    • Experience Points23
    • Hit points300
    • Attack damage90-115
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Royal Elite Soldier
  • Royal Bowman

    • Offensive unit
    • Experience Points12
    • Hit points40
    • Attack damage60-120
    • Accuracy85%
    • InitiativeNormal
    Royal Bowman
  • Royal Longbowman

    • Offensive unit
    • Experience Points16
    • Hit points60
    • Attack damage80-140
    • Accuracy95%
    • InitiativeNormal
    • Splash damage
    Royal Longbowman
  • Royal Cavalry

    • Swift unit
    • Experience Points15
    • Hit points40
    • Attack damage10-60
    • Accuracy95%
    • InitiativeFirst strike
    • Flanking
    Royal Cavalry
  • Royal Cannoneer

    • Heavy unit
    • Experience Points28
    • Hit points200
    • Attack damage60-90
    • Accuracy95%
    • InitiativeLast strike
    • Splash damage
    Royal Cannoneer
  • Lowly Poacher

    • Defensive unit
    • Experience Points4
    • Hit points40
    • Attack damage15-30
    • Accuracy60%
    • InitiativeNormal
    Lowly Poacher
  • Rabbit Hunter

    • Offensive unit
    • Experience Points3
    • Hit points10
    • Attack damage20-40
    • Accuracy60%
    • InitiativeNormal
    Rabbit Hunter
  • Hound

    • Swift unit
    • Experience Points4
    • Hit points5
    • Attack damage5-10
    • Accuracy60%
    • InitiativeFirst strike
    • Flanking
    Hound
  • Sword Clasher

    • Defensive unit
    • Experience Points27
    • Hit points100
    • Attack damage75-150
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Sword Clasher
  • Sword Wielder

    • Defensive unit
    • Experience Points35
    • Hit points300
    • Attack damage25-50
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Sword Wielder
  • Sword Master

    • Defensive unit
    • Experience Points55
    • Hit points500
    • Attack damage25-50
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Sword Master
  • Horseman

    • Swift unit
    • Experience Points22
    • Hit points50
    • Attack damage50-100
    • Accuracy80%
    • InitiativeFirst strike
    • Splash damage
    Horseman
  • Dune Marksman

    • Offensive unit
    • Experience Points26
    • Hit points30
    • Attack damage100-200
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Dune Marksman
  • Desert Marksman

    • Offensive unit
    • Experience Points15
    • Hit points80
    • Attack damage50-100
    • Accuracy80%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Desert Marksman
  • Mounted Bowman

    • Swift unit
    • Experience Points23
    • Hit points70
    • Attack damage35-70
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Mounted Bowman
  • Stone Cannon

    • Heavy unit
    • Experience Points36
    • Hit points100
    • Attack damage150-300
    • Accuracy80%
    • InitiativeLast strike
    • Splash damage
    Stone Cannon
  • Sailor

    • Defensive unit
    • Experience Points21
    • Hit points100
    • Attack damage50-100
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Sailor
  • Battle Hardened Sailor

    • Defensive unit
    • Experience Points26
    • Hit points200
    • Attack damage25-50
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Battle Hardened Sailor
  • Mounted Sailor

    • Swift unit
    • Experience Points17
    • Hit points50
    • Attack damage35-70
    • Accuracy80%
    • InitiativeFirst strike
    • Splash damage
    Mounted Sailor
  • Boatswain

    • Swift unit
    • Experience Points15
    • Hit points40
    • Attack damage25-50
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Boatswain
  • Petty Officer Second Class

    • Offensive unit
    • Experience Points17
    • Hit points70
    • Attack damage35-70
    • Accuracy80%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Petty Officer Second Class
  • Cannon Master

    • Heavy unit
    • Experience Points27
    • Hit points100
    • Attack damage100-200
    • Accuracy80%
    • InitiativeLast strike
    • Splash damage
    Cannon Master
  • Stick-wielding Ape

    • Defensive unit
    • Experience Points37
    • Hit points150
    • Attack damage90-180
    • Accuracy95%
    • InitiativeNormal
    • Splash damage
    Stick-wielding Ape
  • Stone-throwing Ape

    • Swift unit
    • Experience Points67
    • Hit points70
    • Attack damage125-250
    • Accuracy95%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Stone-throwing Ape
  • Alpha Ape

    • Heavy unit
    • Experience Points56
    • Hit points500
    • Attack damage35-70
    • Accuracy95%
    • InitiativeLast strike
    • Splash damage
    Alpha Ape
  • Nervous Ape

    • Swift unit
    • Experience Points40
    • Hit points100
    • Attack damage80-160
    • Accuracy95%
    • InitiativeFirst strike
    • Splash damage
    Nervous Ape
  • Rascal

    • Defensive unit
    • Experience Points2
    • Hit points20
    • Attack damage15-30
    • Accuracy90%
    • InitiativeNormal
    Rascal
  • Vandal

    • Defensive unit
    • Experience Points9
    • Hit points50
    • Attack damage20-40
    • Accuracy90%
    • InitiativeNormal
    Vandal
  • Bully

    • Defensive unit
    • Experience Points10
    • Hit points90
    • Attack damage20-40
    • Accuracy90%
    • InitiativeNormal
    Bully
  • Prankster

    • Swift unit
    • Experience Points9
    • Hit points20
    • Attack damage10-20
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    Prankster
  • Ruffian

    • Offensive unit
    • Experience Points5
    • Hit points10
    • Attack damage25-50
    • Accuracy90%
    • InitiativeNormal
    Ruffian
  • Scoundrel

    • Offensive unit
    • Experience Points10
    • Hit points10
    • Attack damage40-75
    • Accuracy90%
    • InitiativeNormal
    Scoundrel
  • Cad

    • Offensive unit
    • Experience Points22
    • Hit points10
    • Attack damage50-100
    • Accuracy90%
    • InitiativeNormal
    Cad
  • Grouch

    • Defensive unit
    • Experience Points20
    • Hit points120
    • Attack damage20-40
    • Accuracy90%
    • InitiativeNormal
    Grouch
  • Whiner

    • Heavy unit
    • Experience Points30
    • Hit points40
    • Attack damage70-120
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Whiner
  • Scallywag

    • Swift unit
    • Experience Points80
    • Hit points50
    • Attack damage25-50
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    Scallywag
  • Deer

    • Experience Points2
    • Hit points15
    • Attack damage5-10
    • Accuracy80%
    • InitiativeNormal
    Deer
  • Frost Ibex

    • Defensive unit
    • Experience Points79
    • Hit points250
    • Attack damage120-150
    • Accuracy85%
    • InitiativeNormal
    • Splash damage
    Frost Ibex
  • Frost Bear

    • Defensive unit
    • Experience Points110
    • Hit points350
    • Attack damage160-200
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Frost Bear
  • Frost Fox

    • Swift unit
    • Experience Points53
    • Hit points75
    • Attack damage80-100
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Frost Fox
  • Frost Eagle

    • Swift unit
    • Experience Points77
    • Hit points100
    • Attack damage90-150
    • Accuracy95%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Frost Eagle
  • Frost Wolf

    • Offensive unit
    • Experience Points68
    • Hit points100
    • Attack damage200-250
    • Accuracy85%
    • InitiativeNormal
    • Splash damage
    Frost Wolf
  • Frost Leopard

    • Offensive unit
    • Experience Points89
    • Hit points150
    • Attack damage240-300
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Frost Leopard
  • Frost Giant

    • Heavy unit
    • Experience Points170
    • Hit points500
    • Attack damage280-350
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Frost Giant
  • Blonde Bowman

    • Offensive unit
    • Experience Points25
    • Hit points70
    • Attack damage100-150
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Blonde Bowman
  • Defensive Miner

    • Defensive unit
    • Experience Points20
    • Hit points150
    • Attack damage75-100
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Defensive Miner
  • Golden Guard

    • Heavy unit
    • Experience Points55
    • Hit points280
    • Attack damage150-220
    • Accuracy85%
    • InitiativeLast strike
    • Splash damage
    Golden Guard
  • Recruit

    • Defensive unit
    • Experience Points2
    • Hit points40
    • Attack damage15-30
    • Accuracy80%
    • InitiativeNormal
    Recruit
  • Militia

    • Defensive unit
    • Experience Points9
    • Hit points60
    • Attack damage20-40
    • Accuracy80%
    • InitiativeNormal
    Militia
  • Cavalry

    • Swift unit
    • Experience Points8
    • Hit points5
    • Attack damage5-10
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    Cavalry
  • Soldier

    • Defensive unit
    • Experience Points6
    • Hit points90
    • Attack damage20-40
    • Accuracy85%
    • InitiativeNormal
    Soldier
  • Elite Soldier

    • Defensive unit
    • Experience Points20
    • Hit points120
    • Attack damage20-40
    • Accuracy90%
    • InitiativeNormal
    Elite Soldier
  • Bowman

    • Offensive unit
    • Experience Points3
    • Hit points10
    • Attack damage20-40
    • Accuracy80%
    • InitiativeNormal
    Bowman
  • Longbowman

    • Offensive unit
    • Experience Points20
    • Hit points10
    • Attack damage30-60
    • Accuracy80%
    • InitiativeNormal
    Longbowman
  • Crossbowman

    • Offensive unit
    • Experience Points20
    • Hit points10
    • Attack damage45-90
    • Accuracy80%
    • InitiativeNormal
    Crossbowman
  • Cannoneer

    • Heavy unit
    • Experience Points30
    • Hit points60
    • Attack damage60-120
    • Accuracy90%
    • InitiativeLast strike
    Cannoneer
  • Miniature Clay Golem

    • Defensive unit
    • Experience Points7
    • Hit points110
    • Attack damage20-40
    • Accuracy50%
    • InitiativeNormal
    Miniature Clay Golem
  • Miniature Rock Golem

    • Defensive unit
    • Experience Points10
    • Hit points150
    • Attack damage30-60
    • Accuracy50%
    • InitiativeNormal
    Miniature Rock Golem
  • Miniature Ice Golem

    • Swift unit
    • Experience Points4
    • Hit points50
    • Attack damage15-30
    • Accuracy50%
    • InitiativeFirst strike
    • Flanking
    Miniature Ice Golem
  • Miniature Lava Golem

    • Heavy unit
    • Experience Points11
    • Hit points120
    • Attack damage50-100
    • Accuracy60%
    • InitiativeLast strike
    • Splash damage
    Miniature Lava Golem
  • Reckless Rider

    • Swift unit
    • Experience Points45
    • Hit points60
    • Attack damage130-200
    • Accuracy80%
    • InitiativeFirst strike
    Reckless Rider
  • Firm Defender

    • Defensive unit
    • Experience Points30
    • Hit points200
    • Attack damage90-130
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Firm Defender
  • Skunk

    • Boss unit
    • Experience Points200
    • Hit points5000
    • Attack damage1-100
    • Accuracy50%
    • InitiativeLast strike
    • Splash damage
    Skunk
  • One-Eyed Bert

    • Boss unit
    • Experience Points100
    • Hit points6000
    • Attack damage300-500
    • Accuracy50%
    • InitiativeLast strike
    • Splash damage
    One-Eyed Bert
  • Sir Robin

    • Boss unit
    • Experience Points200
    • Hit points12000
    • Attack damage200-600
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Sir Robin
  • Big Bertha

    • Boss unit
    • Experience Points350
    • Hit points40000
    • Attack damage50-150
    • Accuracy75%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Big Bertha
  • Dark High Priest

    • Boss unit
    • Experience Points350
    • Hit points15000
    • Attack damage800-1000
    • Accuracy75%
    • InitiativeLast strike
    • Splash damage
    Dark High Priest
  • Preacher of Flames

    • Boss unit
    • Experience Points250
    • Hit points11000
    • Attack damage500-700
    • Accuracy75%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Preacher of Flames
  • Giant Bogor

    • Boss unit
    • Experience Points400
    • Hit points90000
    • Attack damage100-300
    • Accuracy60%
    • InitiativeLast strike
    • Splash damage
    Giant Bogor
  • Giant Gogor

    • Boss unit
    • Experience Points350
    • Hit points70000
    • Attack damage100-250
    • Accuracy80%
    • InitiativeLast strike
    • Splash damage
    Giant Gogor
  • Unicorn

    • Boss unit
    • Experience Points300
    • Hit points30000
    • Attack damage250-400
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Unicorn
  • Furious Boar

    • Boss unit
    • Experience Points400
    • Hit points50000
    • Attack damage200-300
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Furious Boar
  • Evil King

    • Boss unit
    • Experience Points250
    • Hit points30000
    • Attack damage200-300
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Evil King
  • Iron Fist

    • Boss unit
    • Experience Points300
    • Hit points45000
    • Attack damage200-250
    • Accuracy85%
    • InitiativeFirst strike
    • Splash damage
    Iron Fist
  • Giant Bear

    • Boss unit
    • Experience Points600
    • Hit points55000
    • Attack damage400-750
    • Accuracy60%
    • InitiativeLast strike
    • Splash damage
    Giant Bear
  • Rivaling Tailor

    • Boss unit
    • Experience Points350
    • Hit points40000
    • Attack damage150-250
    • Accuracy75%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Rivaling Tailor
  • Black Bull

    • Boss unit
    • Experience Points500
    • Hit points60000
    • Attack damage250-300
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Black Bull
  • Dark Magician

    • Boss unit
    • Experience Points1000
    • Hit points30000
    • Attack damage2000-2500
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Dark Magician
  • Lying Goat

    • Boss unit
    • Experience Points100
    • Hit points25000
    • Attack damage100-150
    • Accuracy85%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Lying Goat
  • Cudgel Claus

    • Boss unit
    • Experience Points250
    • Hit points40000
    • Attack damage200-300
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Cudgel Claus
  • Assassin

    • Boss unit
    • Experience Points350
    • Hit points30000
    • Attack damage200-300
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Assassin
  • Greedy Inn-Keeper

    • Boss unit
    • Experience Points950
    • Hit points50000
    • Attack damage1500-2000
    • Accuracy80%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Greedy Inn-Keeper
  • The Pied Piper of Hamelin

    • Boss unit
    • Experience Points1900
    • Hit points55000
    • Attack damage200-450
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    The Pied Piper of Hamelin
  • The Mayor

    • Boss unit
    • Experience Points3200
    • Hit points95000
    • Attack damage400-600
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    The Mayor
  • The King of Rats

    • Boss unit
    • Experience Points1300
    • Hit points40000
    • Attack damage200-800
    • Accuracy60%
    • InitiativeLast strike
    • Splash damage
    The King of Rats
  • Ilsebille, the Evil Queen

    • Boss unit
    • Experience Points3200
    • Hit points95000
    • Attack damage400-600
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Ilsebille, the Evil Queen
  • Royal Huntsmen Leader

    • Boss unit
    • Experience Points1500
    • Hit points45000
    • Attack damage200-700
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Royal Huntsmen Leader
  • The Evil Stepmother

    • Boss unit
    • Experience Points3200
    • Hit points95000
    • Attack damage400-600
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    The Evil Stepmother
  • Royal Captain

    • Boss unit
    • Experience Points1500
    • Hit points45000
    • Attack damage300-500
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Royal Captain
  • Royal Juggernaut

    • Boss unit
    • Experience Points2300
    • Hit points70000
    • Attack damage200-1000
    • Accuracy35%
    • InitiativeLast strike
    • Splash damage
    Royal Juggernaut
  • Big Bad Wolf

    • Boss unit
    • Experience Points1700
    • Hit points50000
    • Attack damage250-400
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Big Bad Wolf
  • Shrewd Thief

    • Boss unit
    • Experience Points52
    • Hit points1000
    • Attack damage250-500
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Shrewd Thief
  • Smart Thief

    • Boss unit
    • Experience Points200
    • Hit points5000
    • Attack damage500-1000
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Smart Thief
  • Mysterious Thief

    • Boss unit
    • Experience Points740
    • Hit points20000
    • Attack damage1000-2000
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Mysterious Thief
  • Treacherous Thief

    • Boss unit
    • Experience Points1700
    • Hit points50000
    • Attack damage250-500
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Treacherous Thief
  • Snooty Thief

    • Boss unit
    • Experience Points5000
    • Hit points150000
    • Attack damage500-1000
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Snooty Thief
  • Grayed Thief

    • Boss unit
    • Experience Points54
    • Hit points500
    • Attack damage375-750
    • Accuracy80%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Grayed Thief
  • Sneaking Thief

    • Boss unit
    • Experience Points62
    • Hit points1000
    • Attack damage250-500
    • Accuracy80%
    • InitiativeFirst strike
    • Splash damage
    Sneaking Thief
  • Scarred Thief

    • Boss unit
    • Experience Points39
    • Hit points500
    • Attack damage150-300
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Scarred Thief
  • Greedy Thief

    • Boss unit
    • Experience Points470
    • Hit points10000
    • Attack damage2500-5000
    • Accuracy80%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Greedy Thief
  • Silly Thief

    • Boss unit
    • Experience Points1800
    • Hit points50000
    • Attack damage2000-4000
    • Accuracy80%
    • InitiativeLast strike
    • Splash damage
    Silly Thief
  • Steersman

    • Boss unit
    • Experience Points8300
    • Hit points250000
    • Attack damage250-500
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Steersman
  • Mutineer

    • Boss unit
    • Experience Points450
    • Hit points5000
    • Attack damage2500-5000
    • Accuracy80%
    • InitiativeFirst strike
    • Splash damage
    Mutineer
  • Captain

    • Boss unit
    • Experience Points560
    • Hit points10000
    • Attack damage4000-8000
    • Accuracy80%
    • InitiativeLast strike
    • Splash damage
    Captain
  • Bandit Lord

    • Boss unit
    • Experience Points1400
    • Hit points30000
    • Attack damage3500-7000
    • Accuracy90%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Bandit Lord
  • Grumpy Parrot

    • Boss unit
    • Experience Points1100
    • Hit points25000
    • Attack damage2000-4000
    • Accuracy95%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Grumpy Parrot
  • Oasis Guardian

    • Boss unit
    • Experience Points1700
    • Hit points40000
    • Attack damage5000-10000
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Oasis Guardian
  • Boulder Worm

    • Boss unit
    • Experience Points6600
    • Hit points200000
    • Attack damage150-300
    • Accuracy80%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Boulder Worm
  • Giant Bat

    • Boss unit
    • Experience Points5000
    • Hit points150000
    • Attack damage450-900
    • Accuracy90%
    • InitiativeFirst strike
    • Splash damage
    Giant Bat
  • Hungry Blossom

    • Boss unit
    • Experience Points680
    • Hit points10000
    • Attack damage2250-4500
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Hungry Blossom
  • Fierce Blossom

    • Boss unit
    • Experience Points930
    • Hit points15000
    • Attack damage2750-5500
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Fierce Blossom
  • Bulbous Blossom

    • Boss unit
    • Experience Points920
    • Hit points20000
    • Attack damage3250-6500
    • Accuracy90%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Bulbous Blossom
  • Library Golem

    • Boss unit
    • Experience Points2500
    • Hit points70000
    • Attack damage1750-3500
    • Accuracy90%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Library Golem
  • Large Stone Statue

    • Boss unit
    • Experience Points13000
    • Hit points400000
    • Attack damage450-1000
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Large Stone Statue
  • Mossy Stone Statue

    • Boss unit
    • Experience Points17000
    • Hit points500000
    • Attack damage400-800
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Mossy Stone Statue
  • Giant Cannon

    • Boss unit
    • Experience Points1600
    • Hit points35000
    • Attack damage7500-15000
    • Accuracy85%
    • InitiativeLast strike
    • Splash damage
    Giant Cannon
  • Giant Cannon

    • Boss unit
    • Experience Points1800
    • Hit points40000
    • Attack damage7500-15000
    • Accuracy85%
    • InitiativeLast strike
    • Splash damage
    Giant Cannon
  • Informant

    • Boss unit
    • Experience Points2000
    • Hit points50000
    • Attack damage4500-9000
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Informant
  • Giant Sea Snake

    • Boss unit
    • Experience Points23000
    • Hit points700000
    • Attack damage300-600
    • Accuracy80%
    • InitiativeLast strike
    • Splash damage
    Giant Sea Snake
  • Grumpy Guard

    • Boss unit
    • Experience Points910
    • Hit points25000
    • Attack damage500-1000
    • Accuracy90%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Grumpy Guard
  • Insane Guard

    • Boss unit
    • Experience Points1700
    • Hit points50000
    • Attack damage250-500
    • Accuracy90%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Insane Guard
  • Corrupted Boulder Worm

    • Boss unit
    • Experience Points66000
    • Hit points100000
    • Attack damage3500-5000
    • Accuracy80%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Corrupted Boulder Worm
  • Corrupted Giant Bat

    • Boss unit
    • Experience Points60000
    • Hit points150000
    • Attack damage5500-7000
    • Accuracy90%
    • InitiativeFirst strike
    • Splash damage
    Corrupted Giant Bat
  • El Chupacabra

    • Boss unit
    • Experience Points700
    • Hit points50000
    • Attack damage350-500
    • Accuracy90%
    • InitiativeLast strike
    • Flanking
    El Chupacabra
  • Ancient Dragon

    • Boss unit
    • Experience Points400
    • Hit points50000
    • Attack damage500-750
    • Accuracy50%
    • InitiativeFirst strike
    • Splash damage
    Ancient Dragon
  • Denis the Delinquent

    • Boss unit
    • Experience Points1500
    • Hit points5000
    • Attack damage100-200
    • Accuracy80%
    • InitiativeFirst strike
    • Flanking
    Denis the Delinquent
  • Alex the Troublemaker

    • Boss unit
    • Experience Points7500
    • Hit points17000
    • Attack damage700-1500
    • Accuracy90%
    • InitiativeLast strike
    • Splash damage
    Alex the Troublemaker
  • Bob the Miscreant

    • Boss unit
    • Experience Points17500
    • Hit points35000
    • Attack damage1250-2500
    • Accuracy70%
    • InitiativeLast strike
    • Splash damage
    Bob the Miscreant
  • Croaker

    • Boss unit
    • Experience Points200
    • Hit points10000
    • Attack damage500-700
    • Accuracy50%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Croaker
  • Garrun the Trapper

    • Boss unit
    • Experience Points100
    • Hit points6000
    • Attack damage300-500
    • Accuracy50%
    • InitiativeLast strike
    • Splash damage
    Garrun the Trapper
  • Mystical Shaman

    • Boss unit
    • Experience Points500
    • Hit points9000
    • Attack damage200-500
    • Accuracy70%
    • InitiativeNormal
    • Flanking
    • Splash damage
    Mystical Shaman
  • Steel Beard

    • Boss unit
    • Experience Points4900
    • Hit points30000
    • Attack damage1500-3000
    • Accuracy50%
    • InitiativeLast strike
    • Splash damage
    Steel Beard
  • Colossal Eagle

    • Boss unit
    • Experience Points26000
    • Hit points150000
    • Attack damage6400-6500
    • Accuracy85%
    • InitiativeFirst strike
    • Splash damage
    Colossal Eagle
  • Mammoth

    • Boss unit
    • Experience Points76000
    • Hit points750000
    • Attack damage1400-1600
    • Accuracy90%
    • InitiativeFirst strike
    • Splash damage
    Mammoth
  • Winter Terror

    • Boss unit
    • Experience Points22000
    • Hit points45000
    • Attack damage9500-10000
    • Accuracy75%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Winter Terror
  • Smilodon

    • Boss unit
    • Experience Points34000
    • Hit points45000
    • Attack damage17000-18000
    • Accuracy35%
    • InitiativeFirst strike
    • Splash damage
    Smilodon
  • Enormous Ibex

    • Boss unit
    • Experience Points10000
    • Hit points80000
    • Attack damage1000-1500
    • Accuracy50%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Enormous Ibex
  • Ghastly Wolf

    • Boss unit
    • Experience Points11000
    • Hit points10000
    • Attack damage5000-6000
    • Accuracy50%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Ghastly Wolf
  • Paragon Elk

    • Boss unit
    • Experience Points29000
    • Hit points250000
    • Attack damage5000-6000
    • Accuracy75%
    • InitiativeLast strike
    • Splash damage
    Paragon Elk
  • Risi

    • Boss unit
    • Experience Points99000
    • Hit points1000000
    • Attack damage550-600
    • Accuracy95%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Risi
  • Risi

    • Boss unit
    • Experience Points99000
    • Hit points1000000
    • Attack damage550-600
    • Accuracy95%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Risi
  • Risi

    • Boss unit
    • Experience Points89000
    • Hit points900000
    • Attack damage550-600
    • Accuracy95%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Risi
  • Risi

    • Boss unit
    • Experience Points89000
    • Hit points900000
    • Attack damage500-550
    • Accuracy95%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Risi
  • Risi

    • Boss unit
    • Experience Points89000
    • Hit points900000
    • Attack damage500-550
    • Accuracy15%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Risi
  • Bandit Lord Björn

    • Boss unit
    • Experience Points6900
    • Hit points35000
    • Attack damage3000-4000
    • Accuracy90%
    • InitiativeNormal
    • Splash damage
    Bandit Lord Björn
  • Mad Scientist

    • Boss unit
    • Experience Points130
    • Hit points30000
    • Attack damage750-1000
    • Accuracy85%
    • InitiativeLast strike
    • Splash damage
    Mad Scientist
  • Dark Lord

    • Boss unit
    • Experience Points170
    • Hit points50000
    • Attack damage300-600
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Dark Lord
  • Croaker

    • Boss unit
    • Experience Points200
    • Hit points10000
    • Attack damage500-700
    • Accuracy50%
    • InitiativeLast strike
    • Flanking
    • Splash damage
    Croaker
  • Ribbitha

    • Boss unit
    • Experience Points100
    • Hit points30000
    • Attack damage700-800
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Ribbitha
  • Ribbitha

    • Boss unit
    • Experience Points150
    • Hit points45000
    • Attack damage700-800
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Ribbitha
  • Ribbitha

    • Boss unit
    • Experience Points200
    • Hit points65000
    • Attack damage700-800
    • Accuracy80%
    • InitiativeNormal
    • Splash damage
    Ribbitha
  • Slick Bandit Boss

    • Boss unit
    • Experience Points700
    • Hit points6000
    • Attack damage2200-3000
    • Accuracy40%
    • InitiativeFirst strike
    • Flanking
    • Splash damage
    Slick Bandit Boss
  • Treasure

    • Experience Points250
    • Hit points1
    • Attack damage0-0
    • Accuracy0%
    • InitiativeNormal
    Treasure
0

The Mountain Clan

The Lost City

Weather Control Station

Outdoor Canteen

Grand Field Hospital

Scouting Post

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