Dr Totenstein Dwelling

Dr Totenstein Dwelling level 3

The home and workplace of a "differently minded" man of science who is obsessed with curing death. Increases the population limit and produces Population from Meat and Wool.

Merchant limit
No
Building licence
Not required
Settler
Required
Building levels
3
Tradable
No
Movable
Yes

Building Lot

2 × 2 on land

Building Levels

  1. Level 1

    Dr Totenstein Dwelling level 1
    Construction costs
    free
    Construction time
    20 seconds
    Move costs
    free
    Production
    Production time
    25 minutes
    Population limit
    +100
    Per 1×1 area
    +25
  2. Level 2

    Dr Totenstein Dwelling level 2
    Upgrade costs
    Upgrade time
    3 days
    Move costs
    Production
    Production time
    25 minutes
    Population limit
    +200
    On upgrade
    +100
    Per 1×1 area
    +50
  3. Level 3

    Dr Totenstein Dwelling level 3
    Upgrade costs
    Upgrade time
    7 days
    Move costs
    Production
    Production time
    25 minutes
    Population limit
    +300
    On upgrade
    +100
    Per 1×1 area
    +75

How to get