The Lost City: Items
Desert Shovel
A shovel with an extra large blade. Used to dig through desert sand.
- Unit target
- Desert Sand
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 300
- 300
1 minute
- 300
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 300
- 300
5 minutes
- 300
Level 2
2:30 minutes
Level 3
1:40 minutes
Level 4
1:15 minutes
Level 5
1 minute
Level 6
50 seconds
Level 7
43 seconds
Ritual Offering: Water
An offering for an ancient ritual. Use on the Altar of Water to invigorate your horses.
Makes your knights and other mounted units always deal maximum damage for the duration of the adventure.
- Target
- Altar of Water
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 50000
- 5000
6 minutes
- 50000
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 50000
- 5000
30 minutes
- 50000
Level 2
15 minutes
Level 3
10 minutes
Level 4
7:30 minutes
Level 5
6 minutes
Level 6
5 minutes
Level 7
4:17 minutes
Ritual Offering: Nature
An offering for an ancient ritual. Use on the Altar of the Nature to impede the mobility of enemy cavalry with plant growth.
Makes enemy horsemen and mounted bowmen always deal minimum damage for the duration of the adventure.
- Target
- Altar of Nature
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 25000
6 minutes
- 25000
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 25000
30 minutes
- 25000
Level 2
15 minutes
Level 3
10 minutes
Level 4
7:30 minutes
Level 5
6 minutes
Level 6
5 minutes
Level 7
4:17 minutes
Ritual Offering: Metal
An offering for an ancient ritual. Use on the Altar of Metal to magically empower your metal weaponry.
Makes your sword-wielding units and artillery always deal maximum damage for the duration of the adventure.
- Target
- Altar of Metal
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 100
6 minutes
- 100
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 100
30 minutes
- 100
Level 2
15 minutes
Level 3
10 minutes
Level 4
7:30 minutes
Level 5
6 minutes
Level 6
5 minutes
Level 7
4:17 minutes
Ritual Offering: Stone
An offering for an ancient ritual. Use on the Altar of Stone to make your army's skin tough as stone, easily deflecting melee strikes.
Makes enemy swordclashers, swordwielders and swordmasters always deal minimum damage for the duration of the adventure.
- Target
- Altar of Stone
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 650
6 minutes
- 650
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 650
30 minutes
- 650
Level 2
15 minutes
Level 3
10 minutes
Level 4
7:30 minutes
Level 5
6 minutes
Level 6
5 minutes
Level 7
4:17 minutes
Ritual Offering: Fire
An offering for an ancient ritual. Use on the Altar of Fire to enhance the firepower of your army's arquebuses.
Makes your arquebus-wielding units always deal maximum damage for the duration of the adventure.
- Target
- Altar of Fire
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 225
6 minutes
- 225
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 225
30 minutes
- 225
Level 2
15 minutes
Level 3
10 minutes
Level 4
7:30 minutes
Level 5
6 minutes
Level 6
5 minutes
Level 7
4:17 minutes
Ritual Offering: Wind
An offering for an ancient ritual. Use on the Altar of Wind to protect your army from arrows with a barrier of wind.
Makes enemy dune marksmen, desert marksmen and mounted bowmen always deal minimum damage for the duration of the adventure.
- Target
- Altar of Wind
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No
Produced by
-
Rarity Provision House
- Requires the active adventure The Lost City
Level 1
- 375
6 minutes
- 375
-
Provision House
- Requires the active adventure The Lost City
Level 1
- 375
30 minutes
- 375
Level 2
15 minutes
Level 3
10 minutes
Level 4
7:30 minutes
Level 5
6 minutes
Level 6
5 minutes
Level 7
4:17 minutes
Powerful Ritual Offering
A rare offering for an ancient ritual. Use on any one of the six altars to invoke its respective magic, either empowering your units or weakening bandits for the duration of the adventure.
- Targets
- Altar of Water, Altar of Nature, Altar of Metal, Altar of Stone, Altar of Fire, Altar of Wind
- Target zone
- Adventures
- Tradable
- No
- Producible
- Yes
- Merchant limit
- No