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The Lost City: Buffs

Favour of Water

Your horses are invigorated after drinking magical water.

Your knights and other mounted units will now always deal maximum damage.

Effect area
Zone
Target zone
Adventures
Tradable
No
Producible
No

Favour of Nature

Sudden plant growth impedes the mobility of enemy cavalry.

Enemy Horsemen and Mounted Bowmen will now always deal minimum damage.

Effect area
Zone
Target zone
Adventures
Tradable
No
Producible
No

Favour of Metal

Your metal weaponry has been magically empowered.

Your sword-wielding units and artillery will now always deal maximum damage.

Effect area
Zone
Target zone
Adventures
Tradable
No
Producible
No

Favour of Stone

Your army's skin is tough as stone, easily deflecting melee strikes.

Makes enemy Swordclashers, Swordwielders and Swordmasters always deal minimum damage.

Effect area
Zone
Target zone
Adventures
Tradable
No
Producible
No

Favour of Fire

The firepower of your army's arquebuses has been magically enhanced.

Makes your arquebus-wielding units always deal maximum damage.

Effect area
Zone
Target zone
Adventures
Tradable
No
Producible
No

Favour of Wind

A barrier of wind protects your army from arrows.

Makes enemy Dune Marksmen, Desert Marksmen and Mounted Bowmen always deal minimum damage.

Effect area
Zone
Target zone
Adventures
Tradable
No
Producible
No

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