Otherworldly Shack Buffs

Something Came Through: The Undead

Turns island animals into Zombies.

Tradable
No
Producible
No
Merchant limit
No
Duration
2 hours
Target zone
Home island
Effect area
Zone

Something Came Through: Living Armor

Turns island animals into Living Armor.

Tradable
No
Producible
No
Merchant limit
No
Duration
2 hours
Target zone
Home island
Effect area
Zone

Something Came Through: Restless Souls

Turns island animals into Ghosts.

Tradable
No
Producible
No
Merchant limit
No
Duration
2 hours
Target zone
Home island
Effect area
Zone

Something Came Through: Annoying Loud Creatures

Turns island animals into Rabbids.

Tradable
No
Producible
No
Merchant limit
No
Duration
2 hours
Target zone
Home island
Effect area
Zone

Something Came Through: Soothing Rain

Unleashes a soothing storm improving the production output of all Foresters, Sunflower Farms, Flower Farms, Silos, and Improved Silos by 100%.

Tradable
No
Producible
No
Merchant limit
No
Production output
+100%
Duration
2 hours
Target zone
Home island
Effect area
Zone
Targets
Pinewood Forester, Exotic Wood Forester, Hardwood Forester, Silo, Improved Silo, Sunflower Farm, Flower Farm, Depleted Flower Farm

Something Came Through: Benevolent Fae Creatures

Turns island animals into Unicorns. The presence of Unicorns improves the production output of Epic Workyards by 100%.

Tradable
No
Producible
No
Merchant limit
No
Production output
+100%
Duration
2 hours
Target zone
Home island
Effect area
Zone
Targets
Epic Pinewood Forester, Epic Hardwood Forester, Epic Pinewood Sawmill, Epic Hardwood Sawmill, Epic Exotic Wood Sawmill, Epic Pinewood Coking Plant, Epic Hardwood Coking, Epic Well, Epic Silo, Epic Farm, Epic Mill, Epic Bakery, Epic Brewery, Epic Stables, Epic Bronze Smelter, Epic Iron Smelter, Epic Steel Smelter, Epic Titanium Smelter, Epic Platinum Smelter, Epic Bronze Weaponsmith, Epic Iron Weaponsmith, Epic Steel Weaponsmith, Epic Damascene Weaponsmith, Epic Platinum Weaponsmith