Grand Field Hospital Buffs
Basic Health Insurance I
Recover 3% of defeated recruits, bowmen, militia, and cavalry. Generals have a 3% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Basic Health Insurance II
Recover 6% of defeated recruits, bowmen, militia, and cavalry. Generals have a 5% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Basic Health Insurance III
Recover 9% of defeated recruits, bowmen, militia, and cavalry. Generals have a 7% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Advanced Health Insurance I
Recover 3% of defeated longbowmen, soldiers, crossbowmen, elite soldiers and cannoneers. Generals have a 9% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Includes a bonus Basic Health Insurance plan. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Advanced Health Insurance II
Recover 6% of defeated longbowmen, soldiers, crossbowmen, elite soldiers and cannoneers. Generals have an 11% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Includes a bonus Basic Health Insurance plan. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Advanced Health Insurance III
Recover 9% of defeated longbowmen, soldiers, crossbowmen, elite soldiers and cannoneers. Generals have a 13% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Includes a bonus Basic Health Insurance plan. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Premium Health Insurance I
Recover 3% of defeated swordsmen, mounted swordsmen, knights, marksmen, armored marksmen, mounted marksmen, and besiegers. Generals have a 15% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Includes a bonus Advanced Health Insurance plan. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Premium Health Insurance II
Recover 6% of defeated swordsmen, mounted swordsmen, knights, marksmen, armored marksmen, mounted marksmen, and besiegers. Generals have a 17% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Includes a bonus Advanced Health Insurance plan. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes
Production
Premium Health Insurance III
Recover 9% of defeated swordsmen, mounted swordsmen, knights, marksmen, armored marksmen, mounted marksmen, and besiegers. Generals have a 19% chance of instantly reviving if they fall in battle. Does not stack with the natural 1-Up General skill. Includes a bonus Advanced Health Insurance plan. Lasts indefinitely on adventures, provided the adventure was started while the buff was active.
- Duration
- 6 hours
- Effect area
- Zone
- Targets
- All generals
- Target zones
- Home island, Adventures
- Tradable
- No
- Producible
- Yes